Photograph (Pyrgos, The Republic of Altis and Stratis)Ī3\Missions_F_AoW\Data\Img\Artwork\Standard\showcase_aow_picture_112_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_112_ca.paaĪ3\Missions_F_AoW\Data\Img\Artwork\Portrait\showcase_aow_picture_56_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_56_ca.paaĪ3\Missions_F_AoW\Data\Img\Artwork\Landscape\showcase_aow_picture_41_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_41_ca.paa Photograph (IDAP 2016 Expo, Nevada, United States)Ī3\Missions_F_AoW\Data\Img\Artwork\Landscape\showcase_aow_picture_92_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_92_ca.paaĪ3\Missions_F_AoW\Data\Img\Artwork\Standard\showcase_aow_picture_38_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_38_ca.paa For texture reference layouts, see the second table at the bottom of this page.Ī3\Missions_F_AoW\Data\Img\Artwork\Landscape\showcase_aow_picture_63_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_63_ca.paaĪ3\Missions_F_AoW\Data\Img\Artwork\Portrait\showcase_aow_picture_79_co.paaĪ3\Missions_F_AoW\Data\Img\Labels\showcase_aow_label_79_ca.paa For more information on replacing textures in-game, see the article on Retexturing with setObjectTexture. It can also be done via the setObjectTexture script command or BIS_fnc_setObjectTexture function. This can be achieved directly in the Eden Editor by accessing the asset's attributes and adjusting the relative path to the texture. It is possible to change the artwork in all the frames and on all the canvases that arrived with the Arma 3 Art of War DLC.
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